X-Men: Mutant Academy Review


For PlayStation

By Contributing Writer Jimmy Payne

Rating: Average
   If X-Men: Mutant Academy had been released six months ago, a lot of 
people wouldn't have given it a second glance.  But wait a minute, it was 
released in the same week as the box-office smash X-Men movie.  Cha-Ching!
In all seriousness, I tried to keep an objective mind while playing this 
game and not think about the kick-ass X-Men movie.  As a result, I realized 
that X-Men: Mutant Academy is just another mediocre fighting game.
   Besides the obvious attraction of the X-Men characters, the biggest draw 
of Mutant Academy is its graphics.  The fighting takes place on a 2D plane, 
but the characters are polygonal are fairly good-looking.  The characters 
do suffer from low polygon counts, but this isn't as noticeable as it is in 
some other polygonal fighting games on the PlayStation.  The selection of 
X-Men characters isn't as big as it should be, but at least the characters 
that are here look nice.
   The super moves and combos are fun to watch because not only do they 
supply the obligatory fireworks, but the camera also makes them stand out 
by slightly rotating rather than staying in one place at all times.  More 
than anything else, it's the subtle camera work that really prevents the 
game from becoming visually boring.
   X-Men: Mutant Academy will undoubtedly draw in the crowds with its 
characters and graphics, but hardcore fighting game fans will be turned off 
by its overly-simplistic gameplay.  The developers "borrowed" a lot from 
Capcom's Vs. series, and the moves themselves are just your basic light and 
hard punches and kicks with some combos thrown in for good measure.  
   The game also caters to button-mashers by making it way too easy to 
string together combos and execute super moves.  No matter how much you've 
practiced with a particular character, any small child who knows how to 
button-mash can easily put you to shame.
   I don't know why, but X-Men games always seem to have really bad music 
in them, and Mutant Academy is no exception.  None of the music ties into 
the X-Men theme and tone; it's just some upbeat tunes that seem to have 
been hastily thrown together.  Also, I'm not going to say that the 
voice-overs should be exactly the same as the movie's or the cartoon's, but 
it would be nice if they were at least close to something I've heard in the 
past. 
   The training mode is probably the most useless training mode in any 
fighting game I've ever played.  If you're not smart enough to figure out 
how to play this simple game from the get-go, you probably shouldn't be 
playing it at all.  The training mode fails to help you improve your skills 
in any way, and the majority of it consists of teaching you how to perform 
basic punches and kicks.
   No matter how much you may think you need X-Men: Mutant Academy because 
you think the movie rocks, be strong and don't give into temptation.  If 
you really need a game with X-Men characters in it, you'll have a lot more 
fun with Marvel vs. Capcom 2.

Send your thoughts on this review to jimmy@mastergamer.com

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