Worms Armageddon Review


For Dreamcast

By Contributing Writer Jimmy Payne

Rating: Average
   Worms Armageddon is nothing like I hoped it would be.  I was excited to 
play this turn-based strategy game at first, but my excitement quickly 
turned to disappointment.
   The only positive thing I can say about Worms Armageddon is that its 
control is excellent.  The control configuration is probably the best 
set-up possible on the Dreamcast's controller, and there's nothing that 
will make you wonder what the heck the developers were thinking when they 
made the game.
   Worms Armageddon's control is good on the Dreamcast, but it's much 
better on the PC.  This is mostly due to the PC's mouse, which makes the 
game much more intense because selecting weapons out of your inventory can 
be done a whole lot faster.  After playing the PC version and being able to 
scroll across the screen, choose a weapon, and execute a move in five 
seconds, it's a little hard to stomach picking up a controller afterwards.
   On the game's package, it says something like, "Intense Strategic 
Action!"  It's definitely not intense because it's so slow-paced, and 
there's also hardly any real strategy involved.  The worms have about as 
much mobility as the zombies in Resident Evil, so all you can do is find 
the nearest worm and shoot a weapon at it.  Most weapons seem to cause the 
same amount of damage, and choosing which weapon to use is a mindless task 
because most of the time it's painfully obvious (for example, use grenades
when a worm is in a hole).
   The game's box also says that the game is hilarious, which I disagree 
with.  I chuckled the first time I heard a worm squeak, "You'll pay for 
that!" but it doesn't take long for the humor to wear off.  All of the 
jokes have either been done in previous Worms games, or they are the kinds 
of jokes that would result in awkward silence and an odd stare if you told 
them to another person verbally.
   I also found that the computer is too accurate.  I don't think I've ever 
witnessed the computer miss a target.  Even if everything appears to be 
stacked in your favor, an opposing worm always seems to find a way to kill 
you.  It makes the game a lot less entertaining when you know that every 
single time the computer has its turn, one of your worms is going to get 
hit somehow.
   In the multi-player mode, only the first controller can be used, so you 
have to constantly pass it around to each player when it's his or her turn.  
There also seems to be a lot of lag in the multi-player mode, which is 
strange because Worms Armageddon is a 2D game in which only one thing ever 
happens at a time (in other words, the Super Nintendo could probably handle 
it).
   This game is pretty fun for a while, but the fun doesn't last long.  I 
wouldn't even recommend Worms Armageddon as a weekend rental because you'll 
probably stop having fun with it half-way through the weekend.

Send your thoughts on this review to jimmy@mastergamer.com

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