Virtua Tennis Review


For Dreamcast

Rating: Awesome
   As a person who has never been a big fan of tennis, I took it with a 
grain of salt when I heard all the hype surrounding the release of Virtua 
Tennis.  Surprisingly, Virtua Tennis lives up to the hype and then some.  
Next to Resident Evil: Code Veronica, Virtua Tennis is the best Dreamcast 
game yet.
   Like most great sports games, Virtua Tennis is both stunningly realistic 
and incredibly fun, and neither quality ever seems to conflict with the 
other.  The developers of the game hit the complex physics engine of tennis 
dead-on.  Momentum also plays a key role in the game, just as it does in 
real tennis.  The graphics are impressive and make the game seem all the 
more realistic, with great-looking player models, ten unique courts, and 
polygonal crowds.  And you've gotta love the animation of a player diving 
for a ball and flopping on his butt, which is hilarious and realistic at 
the same time.
   The control is simple as can be, with one button for a regular shot and 
another that lets you try and lob the ball over your opponent's head.  You 
can use either the digital pad or the analog joystick for the game (I 
personally prefer the digital pad in this game's case).  You can control 
the direction of your shots by simply pressing in the direction you want 
the shot to go.  You can also decide the speed and power of every shot you 
make, with a power shot being one where you let the ball bounce once as you 
wind up a powerful shot, and a speed shot being one that you quickly tap 
back to your opponent in the hopes that they won't react quickly enough.  
   The game looks deceptively simple at first glance, but it's actually 
very strategic.  If you want to be the absolute best you can be, you'll 
have to constantly juggle all of the advantages of moving closer towards 
the net with the task of making sure you're not vulnerable to lobs.  
Likewise, if your opponent takes the offensive and moves close to the net, 
there's a risk-reward element to lobbing the ball.  If your opponent isn't 
prepared for the lob, the ball will go right over his or her head, giving 
you an easy point.  If your opponent is prepared for the lob, he or she 
will be in prime position to perform an overhead "smash shot."
   There are ten real tennis players in the game, all of whom are blessed 
and cursed with their real-life strengths and weaknesses.  This adds 
another layer of realism for fans of professional tennis, but thankfully, 
the differences in player skill levels aren't enough to create any balance 
problems.  Speaking of balance, the four difficulty levels in Virtua Tennis 
are skillfully balanced, making the game accessible to casual gamers and 
hardcore gamers alike.  You can also adjust the length of each match to 
your liking.  You can't play more than one set at a time, but one full set 
is long enough in my book.
   The only complaints I have about the gameplay itself are fairly minor 
gripes.  For one, I would have been happier if the game placed a greater 
emphasis on serving.  It's usually very easy to return serves successfully, 
even if the serve goes all the way to "max" on the power meter.  In real 
tennis, returning serves can be extremely difficult against certain 
players, and it's definitely not a formality like it is in Virtua Tennis.  
There should also be a button for "light tap" shots that barely make it to 
the other side of the net, forcing your opponent to scramble towards the 
net to return the shot.  Like I said, though, these are minor concerns that 
don't detract from the gameplay much at all.
   Like the game as a whole, the Arcade Mode is deceptively simple on the 
surface.  It appears to be a simple progression up a ladder of five 
different opponents, and in a way, it is.  Somehow, I still find myself 
addicted to playing it on a frequent basis because it gets harder and 
harder throughout the five matches, and because you never face the same 
five opponents twice.  You're also awarded prize money after every win in 
the Arcade Mode based on whether you dominate your opponent or barely 
squeak by, and it's addictive to try and beat your previous record of total 
prize money.
   The World Circuit Mode would be a lot better if it was more like a real 
tennis player's career, with major tournaments equivalent to the US Open, 
Wimbledon, French Open, and so on.  Still, the World Circuit Mode's 
training mini-games are a nice diversion, and the mode as a whole adds a 
lot of replay value to an already deep game.  Online gameplay against human 
opponents would have also given the game even more replay value, but given 
how good Virtua Tennis is as an off-line game, I'm willing to wait for the 
sequel for online play.
   Virtua Tennis is the very definition of a game that's easy to learn, but 
hard to master.  Whether you're a hardcore gamer, casual gamer, tennis fan, 
or non-tennis fan, Virtua Tennis is a must-own game for any fan of great 
game design.

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