Test Drive 6 Review


For Dreamcast

By Contributing Writer Jimmy Payne

Rating: Average
   Test Drive 6 looks pretty good in screen shots, and I was almost 
convinced that I was going to have a blast when I played it.  I was 
disappointed to find that it's the worst racing game I've played in a long 
time.  It has some redeeming qualities that keep it from being completely 
worthless, but it's still not very fun.
   Test Drive 6's biggest strength is its excellent track designs.  Not 
only are the tracks laid out logically, but they are also very detailed, 
and I didn't notice much pop-in at all.  A lot of Test Drive 6's tracks 
seem to have been inspired by San Francisco Rush.  They're not as insane or 
unbelievable as Rush's tracks, but they're still more than enough to quench 
my thirst for catching big air.  I also like the fact that the tracks 
branch off, so there is more than one path to be taken each time you race.  
This can lead to confusion at times, but most of the time it adds some 
much-needed strategy to the standard gameplay formula of "Get from Point A 
to Point B as quickly as possible."  
   Another thing that I like about Test Drive 6 is the cop chase mini-game.  
This has been done before in other racing games, but it's still good fun 
(and it gives you something to do besides racing around a track).  The 
Practice Mode is also very nice.  It seems pretty dull until you realize 
that you can pick any track and then race on it with high-quality cars that 
would take days or weeks to acquire in the Simulation Mode.
   As much as there is to like about Test Drive 6, the negatives vastly 
out-weigh the positives.  In the Simulation Mode, you have to win races in 
order to save up enough money to buy newer and better cars (where have I 
seen that before?).  This is a great idea, but it doesn't come across well 
in the actual game.  The cars that you start out with are terrible, and 
there's no feeling of excitement when you're finally able to buy a new car.  
Gran Turismo 2 makes me think, "Wow, this new car is awesome!" when I get a 
new car, while Test Drive 6 makes me think, "This car sucks slightly less 
than the previous one."
   Speaking of the cars, they are downright ugly.  It seems like the 
developers spent all of their time making the Dodge Viper look perfect, and 
then just threw together a bunch of other cars in a short period of time.  
The backsides of the cars look horribly over-sized, and there's not much
proportion at all.  A big Mustang is about the same size as a Boxster, 
which is just silly.
   The physics and speed are what really ruined Test Drive 6's 
entertainment value for me.  Most cars go from 0 to 40 miles per hour in 
about one second, and that's in first or second gear.  When you hit another 
car on the road, you literally fly through the air and go backward or 
forward a few yards.  I once saw two cars hit each other head-on, and they 
actually bounced off each other like rubber balls and flew off the track.  
In addition, Test Drive 6 is too fast for its own good.  The great track 
designs can't really be appreciated because you're going so fast, and 
there's not enough time to think about upcoming turns, jumps, and changing 
road conditions.  If these things had been cleared up, especially the speed 
issue, I would enjoyed this game a whole lot more.
   If you're looking for a racing game with a killer soundtrack, Test Drive 
6 is the last place on Earth you should look.  From the minute you hear the 
opening introduction song, you're going to thank God that someone invented 
the mute button.  The vomit-inducing lyrics include, "Here in my car, I 
feel safe as can be, I can lock all my doors, it's the only way in, IN 
CARS!"  The worst part about this is that the same pathetic song 
accompanies you throughout the options screen and while racing.  The only 
breather you get from it is when a sub-par techno tune takes its place, but 
that doesn't happen very often.
   Test Drive 6 has some good ideas and track designs going for it, but 
these things alone aren't enough to make it a good game.  The cop chase 
mode might provide you with a weekend of decent fun, but I'd rather throw 
my money into a mall fountain than use it to buy Test Drive 6.

Send your thoughts on this review to jimmy@mastergamer.com

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