Rising Zan: Samurai Gunman Review


For PlayStation

Rating: Good
   If I had to describe Rising Zan: Samurai Gunman in one word, it would 
definitely be "hilarious."  The introduction, theme song, and story line 
sequences are all hilarious, and they make the game worth playing 
regardless of what you think about the gameplay itself.
   Most of the game is a non-stop succession of laughs.  In the game's 
first story line sequence, the main character says that his name isn't 
Johnny anymore, it's "THE SUPER ULTRA SEXY HERO, ZAN!"  The first level's 
boss talks to you a lot throughout the level, but his entire spoken 
dialogue is "goa," "bgoa," and occasionally, "gaaaa!"  The enemies you 
spend most of your time fighting on the first level are T-shaped creatures 
that look like they're made of straw and basically stand around waiting for 
you to kill them.  At the end of a first level, a girl named Valerie tells 
you about the bandits invading Tsuka Town (an Old Western town with an 
Oriental name), and she concludes her statements by asking "Can't you just 
kill them all?"  If you fail to destroy the robot before it blows up the 
clock tower in the second level, Zan falls over and says, "mwa... mwaaa!"  
Besides the hilarious voice-over, it's also funny that Zan falls over and 
dies when the explosion takes place even if he's on the opposite side of 
the town and there's no fire anywhere near him.  Perhaps the stress of the 
explosion is just too much for him...
   The voice-over of the hostages saying "Help me!" is quite possibly the 
funniest video game voice-over of all time.  That may sound like a cruel
thing to say, but you'll know what I mean if you hear the voice-over for 
yourself.  At one point I was inside a building with a tied-up hostage, and 
just to see what would happen, I shot the hostage.  A bullet to the foot 
somehow freed his tied-up arms, and he happily said "Thank you!" in another 
funny voice-over.  He then briefly ran towards the building's exit before 
magically disappearing into the wall.  It's these kinds of bizarre scenes 
that give Rising Zan its charm and personality.
   Rising Zan's system of rating your performance is a lot like the rest of
the game: unique, funny, and just plain weird.  Taking into consideration 
things like how many special attacks you use and how many hostages you 
rescue, the game rates you based on how "sexy" you are as you're playing.  
The ratings are Chicken, Hero, Super Hero, Super Ultra Hero, and the best 
rating of all, Super Ultra Sexy Hero.
   As funny as the theme song and story line sequences are, I initially 
thought that the gameplay itself was horrible.  If you mix slow-to-respond 
control with a camera that seems to derive pleasure from not letting you 
see what you need to see, you get a game that can be very frustrating at 
times.  Most of the standard battles you face throughout the levels require 
you to do nothing more than press square or X repeatedly, with very little 
strategy involved. It also doesn't make sense that sometimes when you shoot 
an enemy who doesn't have a shield, they somehow "block" your bullets.  
   The second level of the game is particularly pathetic thanks to annoying 
force-fields that pop up throughout the level and refuse to go away until 
you kill all the enemies around you.  They would have been aggravating if 
they worked properly, but sometimes you can run straight through the force-
fields, and other times you're held back by invisible force-fields.
   As much as I disliked Rising Zan's gameplay at first, it grew on me as I 
played it more.  While the story line sequences are still, without a doubt, 
the best parts of the game, the gameplay itself gets more and more 
enthralling as you progress through the adventure.  The game design is very 
simple and straightforward, but still clever and challenging.  A lot of the 
boss battles are really cool, and they require you to use strategy when 
deciding how you're going to go about killing the boss.
   As solid as the gameplay is, it still isn't quite good enough to make 
the game worth buying, especially when you consider that you could probably 
beat it in one weekend.  If you're looking for a few good laughs (actually, 
dozens of good laughs) and gameplay that's pretty good in its own right, 
make Rising Zan: Samurai Gunman your next weekend rental.

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