Rating: Awesome Quake 2 is one of the most intense video games of all time. The adrenaline rush that takes place when running into somebody and instinctively pressing the fire button and blowing them away point-blank with the super-shotgun cannot be described in words. This highly- anticipated first-person shooter had all kinds of bugs and other problems when it was released in December 1997, but these problems have been fixed in the form of free upgrades that are downloadable over the Internet. Sure, the single-player mode in Quake 2 is good as well (much better than Quake 1), but the multi-player mode is where it's at. The weapons are so much more balanced in Quake 2 than they were in Quake 1. This may upset hardcore fans of the original game who did nothing but get the Rocket Launcher and hold down the fire button, but the much more balanced weapons make for a game that is more enjoyable for most people. The multi-player interface (jump into any server at any time) is great, although I would have liked to have modem game support so I could go 1-on-1 with friends in a really good connection. Speaking of good connections, anyone with a basic 28.8 modem should have a decent enough connection in most Quake 2 servers (unless you're on AOL or something like that), and the game flys on a 56K modem. There are dozens and dozens of Quake 2 mods (modifications) out there, including Capture the Flag, which is by far the most popular mod on the Internet. I found myself enjoying the regular deathmatch much more, though. The main reason is that my team could be up 5-0 in a CTF game and it could have nothing to do with how good or bad I'm playing, but if I'm kicking everybody's butt in a deathmatch it's my fault and my fault only. Quake 2 also allows for up to 32 players to play in one game (64 if you download the special 64-person deathmatch maps), but I think 16 players is a little too much, 32 players is way overboard, and 64 players is just insane. I prefer "small" deathmatches of 8-12 people, which have plenty of intensity without being so crowded that it becomes the norm rather than the exception to be re-generated and instantly killed wherever you regenerate. It should be noted that Quake 2's learning curve is quite steep (at least it was for me). When I first started, I completely sucked, and I suspect most people suck when they first start out. But I stuck with it and continue to slowly but surely improve with every game I play. I also go through freakish hot and cold streaks, sometimes even in back-to-back games. One game I'll be on fire and one of the best players on the server, the next game I'll be cold as ice (stone cold... heh) and one of the worst players on the server. I've come to realize that whether I'm hot or cold has more to do with my mental state (how frustrated I get when I get killed, whether I run or fight with the wimpy blaster, etc) than my physical state. This just goes to show you how involving Quake 2 is. The game can be frustrating when I'm cold, but when I'm hot, Quake 2 is among the most entertaining video games I have ever experienced.
© 2001 ivan@mastergamer.com