Note: While this review is based on the Nintendo 64 version of MK4, the PlayStation version is virtually identical, only with slightly lower-quality graphics and the obvious addition of load time. Rating: Average Well, what else is there to say about Mortal Kombat? You either love it or you hate it (or you used to love it and you slowly grew to hate it, which is the category I fall into). Midway dressed up Mortal Kombat 4 with fancy polygonal graphics, the new feature of fighting with weapons, and some comical bone breaking moves. Eurocom did a masterful job porting the arcade game to the home systems. So what's the problem? The problem is that at its core, MK4 still consists of the same unbalanced, cheap-move-based crap that hasn't been fun since MK2. Sure, the Fatalities are still cool, but many of them are too hard to pull off because the game requires you get the button presses, distance, and timing EXACTLY right (and why, really, when one-button fatalities would provide just as much entertainment without the hassle?). Sure, the addition of weapons adds some variety to the gameplay, but only for as long as it takes to you realize they are completely worthless (one hit and they go flying out of your hands). Sure, Goro's back, but his animation sucks and he can be beaten with the same repetitive tactics that everyone else falls to. Yes, MK4 is a very flawed game, yet upon searching to see what other reviewers thought about the game, you'd be surprised how many reviewers say they like this game. I guarantee you that at least half of those reviewers didn't even think about whether they really liked the game, they just didn't have the bal... err, guts to bash a game that will undoubtedly have so many followers just because it has the words "Mortal Kombat" on the box. Speaking of which, why the heck does it say "Mortal 4 Kombat" in the logo artwork instead of "Mortal Kombat 4"? Why do companies always do that? Anyway, the complete boredom MK4 put me through made me wonder why I enjoyed MK1 and MK2 when they first came out. And really, who knows? Maybe Mortal Kombat was this flawed from the beginning and I just never noticed in MK1 or MK2 due to the novelty of the gore factor. If that's the case, the novelty ran out when MK3 arrived, and MK4 is just more of the same in a fancy polygonal package. Sorry Midway, but Mortal Kombat 4 is too little, too late.
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