Rating: Average After years of uninspired re-hash after uninspired re-hash, Capcom has finally gotten off their rich butts and changed some things in the Mega Man series with the fully-polygonal Mega Man Legends. Unfortunately, it appears as though the series has actually taken a turn for the worse. Previous Mega Man games, while almost completely lacking in innovation, still possessed that wonderful Mega Man "feel" that has been around since the days of Mega Man 2. This feeling is nowhere to be found in Mega Man Legends. The main reason for this is probably the added RPG elements the game has. Instead of making the game deeper and more enjoyable, the RPG elements seem very out of place and just get in the way of the shooting action (which is what Mega Man is all about). The story line won't exactly keep you on the edge of your seat, either. The polygonal graphics also end up taking more away from the Mega Man series then they add to it. Somebody should tell Capcom that just because you have polygonal environments instead of sprite-based environments doesn't mean you can forget about good level design and graphic detail. The environments in Mega Man Legends can only be described as bland, and the level designs are surprisingly poor. And, as expected, there are problems with the camera since you're in a 3D environment. You have to adjust the camera yourself every time you change direction. Besides being annoying, this also is very distracting when you're trying to shoot an enemy and you can't even see where the heck it is because of the stupid camera. And last, but not least, the sound also leaves a lot to be desired. Mega Man Legends' voice-overs are horrible (and not in a funny way like Resident Evil's voice-overs), and the music is just plain unexciting. Come to think of it, the entire game is just plain unexciting.
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