Fighting Games: The Best of the Best


By Contributing Writer Jimmy Payne

   In this feature, I will compare four fighting games much in the same way 
that four RPGs were compared in RPGs: The Best of the Best.  I will rank 
four top fighting game series in order from best to worst in nine 
categories, and add up the point totals at the end of the feature.  Each 
first place finish earns a game four points, second place earns a game 
three points, and so on.
   The four series included in this feature are Street Fighter, Mortal 
Kombat, Tekken, and Soul Calibur.  Virtua Fighter wasn't included because 
it would have been ranked last in almost every category.  Mortal Kombat 
hasn't been fun for years and it's very weak in many of these categories, 
but it's also very strong in several of them.

Best Music
1. Soul Calibur
2. Tekken
3. Street Fighter
4. Mortal Kombat
   Soul Calibur has the best soundtrack of any fighting game I've ever 
played.  All of the tunes are rich and well-composed.  They do exactly what 
music should do in a fighting game: Add to the feel of the game without 
being the least bit irritating.  Tekken and Street Fighter have some of the 
catchiest fighting game music around, but they're not quite as impressive 
as Soul Calibur in this area.  Mortal Kombat has never had anything 
resembling an actual song.  Most of its music is un-noticeable and generic.

Best Sound Effects
1. Soul Calibur
2. Street Fighter
3. Mortal Kombat
4. Tekken
   Soul Calibur has the clearest sound out of all these games, thanks in 
part to the audio capabilities of the Dreamcast.  It's always music to my 
ears when the weapons clang together, and there's not a single annoying 
sound effect in the entire game.
   Street Fighter and Mortal Kombat finished ahead of Tekken because in 
both of them, the characters say goofy things that will probably be in my 
head into the day I die.  All of the Japanese phrases in Street Fighter are 
great.  In Mortal Kombat, I love Scorpion's "Come here!" and the words that 
came out of Liu Kang's mouth when he does a bicycle kick (which can't be 
spelled out because they're too weird to understand).
   Tekken has some decent sound effects, but the voice-overs in Tekken 3 
spoil it for the entire series.  Some of them are just pathetic, like 
Nina's victory laugh and cry of defeat.

Best Character Personalities
1. Tekken
2. Soul Calibur
3. Mortal Kombat
4. Street Fighter
   Having a good story isn't the most important thing that a fighting game 
needs to have, but it's always nice when it does.  Besides being just plain 
cool, the characters in Tekken have deep back-stories that make you care 
about them rather than just viewing them as tools to beat the game with.  
Soul Calibur, Mortal Kombat, and Street Fighter also have some memorable 
characters, but they aren't as deep as Tekken's.

Best Final Boss
1. Tekken
2. Mortal Kombat
3. Soul Calibur
4. Street Fighter 
   Tekken has always had great final bosses like Devil Kazuya and Ogre.  
Mortal Kombat edged out Soul Calibur because of the classic Shao Khan boss 
battle.  Soul Calibur's Inferno isn't very unique; it's just a mass of fire 
that randomly wields another character's weapon.  Street Fighter came in 
last place because M. Bison never really struck me as a threatening figure 
for any reason other than the fact that he's too damn fast.

Best Backgrounds/Arenas
1. Mortal Kombat
2. Street Fighter
3. Soul Calibur
4. Tekken
   Mortal Kombat has imaginative and skillfully-drawn backgrounds that 
looked very real at the time of the game's release.  They have since been 
surpassed technologically, but some of the designs still stand out as being 
a cut above the rest.
   Street Fighter also has some very imaginative arenas, but they're not as 
interactive as Mortal Kombat's (no impaling your opponent by uppercutting 
them into spikes).  Still, the backgrounds all present a different mood and 
feel that match the character they're associated with.  Soul Calibur and 
Tekken don't have any spectacular combat arenas, but Soul Calibur's are 
still nice simply because they're so big.

Best Endings
1. Tekken
2. Soul Calibur
3. Street Fighter
4. Mortal Kombat
   The CG endings in Tekken are often weird, but they're all beautifully 
crafted, and they provide plenty of motivation to beat the game with every 
character.  The endings in Soul Calibur are also nice because they do a 
good job of tying up the story lines for all the characters, plus they 
feature great artwork.  Street Fighter's endings also do a nice job of 
typing up the story lines, but you usually have to beat the game on a hard 
difficulty level to see them.  Mortal Kombat's endings have lots of story 
line information in them, but many of them have been contradicted by future 
games in the series.

Best Speed
1. Street Fighter
2. Soul Calibur
3. Tekken
4. Mortal Kombat
   Street Fighter has always had the best sense of speed without being too 
fast.  This is especially true in the Street Fighter Alpha series, which 
has amazingly crisp animations for such a fast game.  Soul Calibur is fast 
enough to keep the action moving, without being so fast that you can't see 
what the characters are doing with their weapons.  Tekken 1 and 2 aren't 
very fast, but Tekken 3 increases the pace significantly in most fights.  
The Mortal Kombat series has always been too fast for its own good.  Combos 
are executed extremely quickly, often to the point that they're unfair.

Most Replay Value
1. Soul Calibur
2. Tekken
3. Mortal Kombat
4. Street Fighter
   The final two categories (Replay Value and Balance) are worth double the 
points of the other categories because they're the most important ones.  
The Replay Value category boils down to whether each game has more stuff to 
do than simply beat the arcade mode and see a short ending.
   Soul Calibur wins this one because of its addictive Mission Mode and 
huge gallery of things to unlock.  Tekken came in a very close second 
because of all the cool mini-games that you can unlock in Tekken 3.  It's 
nice to unlock characters and special cheat codes in Mortal Kombat, but 
this doesn't make you want to keep playing the game as much as the extras 
in Soul Calibur and Tekken.  The Street Fighter series has never had a 
whole lot of replay value in my opinion because there aren't as many things 
to unlock as there are in the aforementioned games.

Most Balanced Moves and Characters
1. Street Fighter 
2. Tekken
3. Soul Calibur
4. Mortal Kombat 
   Street Fighter comes out on top in this category because every character
has equal amounts of strengths and weaknesses.  With enough practice, you 
can make any character in the game an awesome force. 
   Tekken has always had imaginative moves, but it's notorious for giving 
certain characters kick-ass moves that give them big advantages over 
everyone else.  Tekken still came in second place because as unbalanced as 
some of the moves are, the game usually counter-balances them with by 
changing the strength and speed of the characters with devastating moves.  
However, there are exceptions to this.  For example, you can kick anyone's 
ass in Tekken 3 by using Hwang's leg moves, which keep their victim up in 
the air for three or more hits in a row.  Eddy Gordo also has a lot of 
unfair combos.
   Soul Calibur is similar to Tekken in this category.  It's a nicely 
balanced game overall, but there are still a few characters that can 
disrupt the balance of the game if used properly.  For example, with the 
right knowledge and execution of moves, Nightmare can be virtually 
unstoppable no matter what your opponent does.
   All of the killer moves in Mortal Kombat belong to a select few 
characters, making all of the other characters seem like filler.  A few of 
the moves in the game are just too good, like Scorpion's "Come here" move 
and the freeze moves of Sub-Zero and Katana.  Some of the characters in 
Mortal Kombat suck so much that they're almost completely useless.  Every 
character in a fighting game should be capable of dishing out some serious 
damage, as is the case with Street Fighter.

Point Totals
Soul Calibur:   33 points
Tekken:         31 points
Street Fighter: 26 points
Mortal Kombat:  20 points
   Mortal Kombat didn't fare too well.  It only won a single category, and 
it was one of the least important ones (best backgrounds/arenas).  On the 
other hand, Street Fighter did very well, winning the all-important 
category of Most Balanced.  It just goes to show you that many older games 
can still stand toe-to-toe with their newer, flashier competition.  Not 
surprisingly, Soul Calibur came in first place, but Tekken put up one heck 
of a fight.

Send your thoughts on this feature to jimmy@mastergamer.com

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